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    More Crafting Fixes

    Alright, another thread is going up. It's going to be for crafted items as I'm adjusting a few thing in regards to DR and one of the crafting possible specials, Solar.

    First of all, what will be possible DR wise with new stuff.

    Armor can achieve a max of 10% Phys and Mag DR with appropriate levels and materials now. To find out how is up to you.
    Solar is being shifted when it comes to armor/clothes/robes. On armor it is 10% Phys DR, on clothes it is 5% phys DR, on robes it is 10% Mag DR. It will be the only way to get a straight out physical DR on clothes now.

    So, who needs to post in the thread that is going up? Anyone with a crafted item that grants Physical or Magical DR at the moment with the recipe it was crafted by so I can make sure it falls in line. Anyone with a crafted armor/clothes/robes with the Solar special and the recipe so I can make sure it follows the rules regarding such since they've been refined some to prevent a hilarious mixup in high level crafting. Anyone with armor/clothes/robes with Orichalcum crafted into it. Finally, anyone who has clothes that grant physical or magical DR that is not Element based and the recipe.

    The window for posting in this thread will be a week, after that it'll be closed and if I catch people with improper stuff I may feed you to the squirrels.

    If you want me to check anything giving DR to make sure it's legit just drop me a PM or something and I'll try to get back to you ASAP.
    This article was originally published in forum thread: Game Updates started by Eiji View original post